How do I start to debug when iOS package only crashes outside of non-debug compile mode?


hi,

i have app migrating web mobile , have encountered issue crash on load, _only_ when packaged release , on ios.

 

eg:

1. android, works in

- emulator

- usb debug

- release compile modes

 

2. ios, works in:

- emulator

- fast compile usb debug

- standard compile usb debug

 

doesn't work in:

- ad hoc compile

 

i thought due loading swf actionscript, after replacing files static jpeg, still crashes.

i have commented out traces, following forum report listed traces problem ad-hoc compile.

i have tried moving resource bundle strings out of problem view these strings don't display in problem view (but elsewhere).

 

in cases, result same:

view loads, freezes before gets far enough set navigatorcontent property (declared in mxml) hangs no labels visible.

 

have tried number of things debug this, , @ twenty+ minutes per compile, there limit how many _can_ try, so, please, please, have idea of potential problems might causing app fail?

thanks,

gaius

hi gaius,

 

are encountering issue air 3.3 latest release also?



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