Decent card for Raytrace 3D? Can I optimize mine?


along cs6 production premium bought evga gtx570 card, works great mpe started getting deeper ae , ray-trace renderer, , turns out card slow that. 35 sec composition has 7 layers of footage, 1 camera, 3 lights , 1 layer of extruded text has been rendering 6 , half hours , take 2 finish. on 3.2 ghz 6 core amd cpu 16 gb of ram, although task manager shows cpu @ 20%, i'm guessing gtx570 doing crunching. is, if remember correctly, quality 24 in ray-trace options, 1080-23.98p.

 

when work on composition, rendering 1 frame takes several seconds, unless turn quality down 6, shows out of focus layers dithered , looks terrible.

 

so cheapest card can allow me work fast, @ least fast can work card when classic 3d engine used? need $2000 card this?

 

also, wondering if changing of settings in card's control panel help. these settings, , way default:

 

anisotropic filtering: 8x

antialiasing: off

antialiasing fxaa: off

antialiasing gamma correction: on

antialiasing mode: override application setting

antialiasing setting: 4x

antialiasing transparency: off

cuda gpus: all

maximum pre-rendered frames: use 3d application setting

multi-display/mixed-gpu acceleration: multiple display performance mode

power management mode: adaptive

texture filtering - anisotropic sample optimization: off

texture filtering - negative lod bias: clamp

texture filtering - quality: quality

texture filtering - trilinear optimization: off

threaded optimization: auto

triple buffering: off

vertical sync: use application setting

 

can these optimized give me faster rendering without sacrificing quality?

 

thanks,

 

sebastian

the card's settings should not figure in beyond cuda being available or not. it's application controlled. rest neither here nor there - raytracing engine dead slow compared pretty else out there, or without gpu....

 

mylenium



More discussions in After Effects


adobe

Comments