along cs6 production premium bought evga gtx570 card, works great mpe started getting deeper ae , ray-trace renderer, , turns out card slow that. 35 sec composition has 7 layers of footage, 1 camera, 3 lights , 1 layer of extruded text has been rendering 6 , half hours , take 2 finish. on 3.2 ghz 6 core amd cpu 16 gb of ram, although task manager shows cpu @ 20%, i'm guessing gtx570 doing crunching. is, if remember correctly, quality 24 in ray-trace options, 1080-23.98p.
when work on composition, rendering 1 frame takes several seconds, unless turn quality down 6, shows out of focus layers dithered , looks terrible.
so cheapest card can allow me work fast, @ least fast can work card when classic 3d engine used? need $2000 card this?
also, wondering if changing of settings in card's control panel help. these settings, , way default:
anisotropic filtering: 8x
antialiasing: off
antialiasing fxaa: off
antialiasing gamma correction: on
antialiasing mode: override application setting
antialiasing setting: 4x
antialiasing transparency: off
cuda gpus: all
maximum pre-rendered frames: use 3d application setting
multi-display/mixed-gpu acceleration: multiple display performance mode
power management mode: adaptive
texture filtering - anisotropic sample optimization: off
texture filtering - negative lod bias: clamp
texture filtering - quality: quality
texture filtering - trilinear optimization: off
threaded optimization: auto
triple buffering: off
vertical sync: use application setting
can these optimized give me faster rendering without sacrificing quality?
thanks,
sebastian
the card's settings should not figure in beyond cuda being available or not. it's application controlled. rest neither here nor there - raytracing engine dead slow compared pretty else out there, or without gpu....
mylenium
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